![]() ![]() She gives a thumbs-up to the player, breaking the fourth wall, while Admiral Dane salutes her from the G.F.S. Samus will appear out of nowhere when it appears she had been lost in the destruction of Phaaze. This is the good ending.Īcquired by defeating Gorea 2. However, the epilogue implies that the M=M survives the destruction of the Pirate Ship. With her mission complete, she reports in to Earth and enters cryostasis. She uses a small spacecraft to escape the Pirate Ship and fires a missile to destroy it. If the M=M interrupts the battle, Samus takes the Metroid capsule and runs to the docking bay without further interference. If Samus chooses to retrieve the Metroid capsule from the control room before escaping the Pirate Ship, she must engage the Pirate Boss in a sword duel without abandoning her cause. However, the Metroid capsule is therefore destroyed, and the surviving M=M latches onto the small spacecraft with the intent of killing Samus. As long as the Pirate Boss does not interrupt the battle, Samus will win. If Samus chooses to escape the Pirate Ship without successfully retrieving the Metroid capsule from the control room, she encounters the M=M in the docking bay. ![]() This results in a bad ending where she is unable to complete her mission and solve the mystery of the capsule. However, she forgets the Metroid capsule aboard the spaceship, and it is lost when the ship explodes. In the latter scenario, Samus must first successfully defeat the M=M with missiles and then successfully reach the escape pod in time. If the engines of Samus's spaceship go out of control, Samus can choose whether to escape immediately or finish off the Metroid=Mutant first. ![]() While not a video game, this game book features multiple endings resulting from the choices made by the reader in the final story arc. The NES version does not require any further actions from the player upon successfully escaping. In the FDS version, it requires the player to flip the disk to side A after boarding the elevator to the surface to fully access the ending. There is a slight difference between the NES and FDS versions of the ending. In all endings, a narration pops up beforehand congratulating the player for succeeding in the mission and restoring peace in the galaxy, before warning that "the other metroid" might threaten it before requesting for prayers for a true peace in space. The best ending, acquired by playing for under an hour. ![]()
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